aber wenn man sieht was die hydras raus hauen...die werden vom nerv ja nicht betroffen. mal sehen wie sich das auswirk
Beiträge von Cadrimasa im Thema „Patch 2.5.0 Diskussionsthread“
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Neuer Hot Fix auf dem PTR
ZitatClass Specific ItemsItem Functionality
Manald HealThe number of procs generated by channeled skills while using this item has been reduced by 25%
Illusory BootsNow allow the player to pass through enemies and the Waller affix when using Furious Charge, Whirlwind, Strafe and Tempest Rush
EnemiesBug Fixes
Fixed an issue causing Elite enemies with the Juggernaut affix to incorrectly take normal damage from Slow Time when combined with Deslere’s Magnum Opus
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Neustes Update
Zitat
PTR Patch 2.5.0.43508: Primal Ancient, Greater Rift Changes
A new PTR patch went live today, February 14. The patch includes
changes to Primal Ancient items, Greater Rifts, and a variety of bug
fixes.Originally posted by Blizzard (Official Forums)
Classes
Bug FixesDemon Hunter
Impale - Ricochet
Fixed a bug where the second bounce granted by this rune would sometimes fail if enemies were packed tightly together.Adventure Mode
Primal Ancient ItemsLegendary and Set items will now have a chance to roll as Primal Ancient
These items are much more rare than Ancient items and have perfect
Ancient-level stats on all affixes, including the item’s Legendary Power
Note: Primal Ancients will only begin dropping after a character on the player’s account has reached Greater Rift 70 Solo
There are separate unlocks for normal and Hardcore characters, as well as Seasonal and non-Seasonal charactersThe stats on these items will be tailored to the character class you are playing when the item first drops
Primal Ancient items salvage into 15 Forgotten Souls
Ancient Items
Now salvage into 3 Forgotten SoulsClass Specific Items
Note: Existing items will not be affected by the following changes.
Only new versions of the items will roll with the added Legendary power
Demon Hunter
Holy Point Shot
Impale throws two additional knives
Note: Each enemy can only be hit once per skill use
Note: This change is still being tested and evaluatedBug Fixes
The Legacy of Raekor
Fixed a bug where the 6 piece bonus of this set would not buff Earthquake damageGreater Rifts
Additionally, several quality of life changes have been made
The frequency of several tilesets in Greater Rifts has been adjusted
Caves, Keep Depths and Zoltun Kulle’s Archives will appear less often
Stinging Winds, Festering Woods, Pandemonium, Tristram Cathedreal,
Arreat Crater and Realm of the Banished will appear more oftenThe Flooded Causeway and Westmarch locations will no longer appear on the first floor of Greater Rifts
The number of Spear Throwing Goatmen and Skeleton Archers that
appear in Greater Rifts has been reduced in certain enemy populations
Bug Fixes
Fixed an issue that caused a specific enemy population of Triune Cultists in Greater Rifts to spawn the wrong ratio of minionsDamit werden die Primals nicht besser. Was nützt mir ein perfektes Primal mit den flaschen Stats... ich glaube das wird zu noch mehr Unmut herbeiführen.....
Uuuu ein Ring mit perfekt LoH IAS Main Stat und AOE -
Ansich kommen ja überfällige Inhalte.
Mit den Primal Ancients ist es so ne Sache für sich. Auf der einen Seite neue Langzeit Motivation durch Suchen Suchen Suchen...Rechnerisch 10% eines Unique kann ancient sein. Wenn wiederum 10% eines Ancients ein Primal Ancient sein kann wäre das ja ein Norm Unique kann zu 1% Primal sein.
Das dann auch die B) Seite. Ich sehe schon die Leute im Forum schreien: buuuuuhhh endlich mal ein Primal ancient gefunden und dann ist nur scheiss werte....
Dieses Geflame wird alles topen was bis jetzt da war.